A-10C Warthog
This is it. The quintessential DCS module. It is one of the most complete and most complex modules, yet also one of the easiest to get into. The A-10 is a very simple plane to fly, in large part because it is just a very rugged and stable platform that provides almost every conceivable aid to the pilot to deal with a complex threat environment. At the same time, it is a very difficult plane to actually use, for many of the same reasons. It has so many different interlinked and interoperating systems, so many backup systems, and so many different stores and weapons that could be attached to it that, even at almost 700 pages, the included manual only scratches the surface on most of them. While surprisingly manoeuvrable, it is also slightly slower than snot going uphill — if you put yourself in a bad spot, odds are not great that you will be able to fly your way out of that situation.
The upside is, once (and if) you master the A-10, everything else will seem simple to understand in comparison. Also, the speeds afforded by the A-10, you will never go fast enough to really hurt yourself.
Features
Flying the A-10C
Cockpit overview
Getting into the air
Shooting something
Understanding SPI and SOI
Files and links
- Augmented kneeboard checklist.
- Chuck's A-10C guide.
Related DCS modules
- Basic Flight Training (BFT) for A-10C campaign.
- Advanced Aircraft Training Qualification (AATQ) for A-10C campaign.
- Tactical Training Qualification Campaign (TTQC) for A-10C campaign.
- 16-2 Red Flag for A-10C campaign.
- The Enemy Within for A-10C campaign.
- Operation Piercing Fury for A-10C campaign.
- Stone Shield for A-10C campaign.
More information
- Republic A-10 Thunderbolt II on wikpedia.
- Thunderbolt II on globalsecurity.org