DCS Reference/Air Defenses
This resource is mainly for missions designers to set up fully-featured and functional SAM groups using the many various units available under the “Air defence” vehicle category in the DCS mission editor.
Each block describes the system as a whole, the ground units it consists of, the dependencies between these units, and some very rough performance figures (in-game and wiki-based). Note that maximum altitudes, in particular, can be a bit vague due to the interaction between maximum sensor elevation, sensor range, and missile flight capabilities. While the maximum altitude may seem sufficient on some systems, it is often a lot lower in practice because there is a rather narrow band between where the missile still has energy enough to climb, and where the (usually) radar is still able to track a target. For maximum airgod murderness, make sure the altitude capabilities are ridiculously above where the target is expected to fly.
Redfor systems
Radar-guided
IR-guided
Optically guided
Bluefor systems
Radar-guided
Units | Function | Stores | Range | Notes |
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AAA Vulcan M163 | Radar-guided, self-propelled AAA | 2280× 20mm | Detection: 2.7nm Engagement: 2,600m |
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Available to | ||||
IR-guided
Units | Function | Stores | Range | Notes |
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SAM Chaparral M48 | IR-guided, self-propelled SAM | 4× MIM-72G | Detection: 5.4nm Engagement: 4.5nm Missile range: 400-4,800m |
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Available to | ||||
Units | Function | Stores | Range | Notes |
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SAM Avenger M1097 | IR-guided, self-propelled SAM | 8× FIM-92 12.7mm |
Detection: 2.75nm Engagement: 2.45nm Missile range: 300-7,000m |
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Available to | ||||
Optically guided
Units | Function | Stores | Range | Notes |
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Bofors 40mm | Flak | 620× | 7,160m / 4nm | Requires WWII Asset pack. Not available in Combined Arms. |
Available to | ||||