LotATC 4 DCS
LotATC is a client-side stand-alone client and a server-side plugin that lets players connect to a DCS server and take on roles such as Air Traffic Controllers (ATC), Ground Control Intercept (GCI) or Airborne Early Warning And Control (AWACS) or even, with the right server setup, as JSTARS (like AWACS but for ground targets). You become the eyes in the sky for your team, directing them towards targets and warning them of threats, increasing their situational awareness of what is going on.
A lot of this can already be done in DCS on its own, but what LotATC does is add some proper DCS-iness to the proceedings: more simulation, more controls, more tools to make your life easier but also more complexity to make it that much more difficult again, and more configurability to tweak the gameplay. Above all, it lets you take part in DCS multiplayer scenarios without having to run the demanding DCS client. LotATC can certainly be demanding in its own right, but not nearly on par with the 3D and memory requirements of DCS proper.
Depending on the server settings, aside from the magical omniscient “arcade” mode, LotATC only reports contacts that have been detected by actual in-game radar units such as ground and ship-borne search radars, airport radars and AWACS aircraft. Enemies that are not detected by any of those units will simply not show up — at higher settings, terrain masking and radar elevation limits come into play as well, offering even more opportunities for those sneaky gits to hide.
Downloading and installing
Both the client and the server plugin can be downloaded from the LotATC website. Unless you are planning on running a server on your own, only the client is needed, and this is intended for online play only. Installing the client is straight-forward — just run the exe file and hope that the developer is reasonably virus and miner-free.
Licenses?!
The eagle-eyed will quickly notice that you are downloading a free demo version of the client. This can only mean one thing: LotATC is payware and you need a license to unlock the full thing.
For the client, this is entirely true, except that as a general rule, unless you intend to hop around on a lot of smaller servers, you do not actually need to own a license yourself. Instead, LotATC supports server-side licenses that lets the server host hold a number of licensed LotATC slots, and anyone who connects to one of those slots gets the full functionality, even if they run the “free demo” client. Most larger servers that use LotATC (including the goon server) will have a couple of server-side licenses.