A-10A Warthog: Difference between revisions
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* Throttle up to max and try to stay in a straight line as you barrel down the runway. | * Throttle up to max and try to stay in a straight line as you barrel down the runway. | ||
* Pull back gently to take off. | * Pull back gently to take off. | ||
* Raise landing gears with '''LCtrl-G'''; raise flaps with ''' | * Raise landing gears with '''LCtrl-G'''; raise flaps with '''LCtrl-F'''. | ||
=== Shooting something === | === Shooting something === |
Revision as of 15:23, 13 June 2018
Originally a part of the aircraft selection in LOMAC, the A-10A was ported over to DCS through the FC3 package.
The A-10A is not nearly as complex an aircraft as the upgraded C model, and by virtue of being a simplified “Flaming Cliffs”-style simulation, the A-10A module is also much less complex and complicated than the full-sim A-10C. Just like the other FC3 planes, the A-10A is more designed to be controlled through a standardised set of keyboard shortcuts than through any kind of advanced set of peripherals, nor does it feature an interactive “clicky” cockpit.
Features
Compared to the flagship A-10C module, the A-10A is perhaps better characterised by what it does not feature:
- No mouse interaction — only keyboard shortcuts (but still 6dof head movement).
- No smart weapons, with the exception of the AGM-64 Maverick — only free-fall dumb bombs and rockets.
- No MFD-based glass cockpit — only analogue instruments and switches, except for a bolted-on TV screen to show grainy Maverick pictures.
- No real night capabilities other than, again, the IR Maverick.
Flying the A-10A
Cockpit overview
Getting into the air
The process of getting the A-10A into the air is the same as with all FC3 aircraft:
- Make sure you have loaded the correct weapons.
(This can only be done with the canopy open and engines off, press LAlt-' to open the outfitting menu.) - RShift-L to turn the power on.
- RCtrol-C to open or close the canopy, as needed.
- RShift-Home to start both engine at the same time.
(RShift-End stops both engines; RAlt/RCtrl-Home/End starts and stops the left and right engines individually.) - Wait for the engines to spool up and stabilise.
- Num+/- controls the throttle; increase it carefully to get going and do not go too fast.
(W controls wheel brakes; be particularly careful when turning since doing it at high speed will make you tip over, scrape your wings, catch fire, explode and — worst of all — become the subject of innumerable screen shots.) - Use Z and X to control nosewheel steering (and also rudder) to make your way to the runway and line up.
- LShift-F lowers the flaps — they should be in the middle position for takeoff.
- Throttle up to max and try to stay in a straight line as you barrel down the runway.
- Pull back gently to take off.
- Raise landing gears with LCtrl-G; raise flaps with LCtrl-F.
Shooting something
Add-ons and files
Related DCS modules
More information
- Fairchild Republic A-10 Thunderbolt II on wikpedia.
- A-10/OA-10 Thunderbolt II on globalsecurity.org
- Bunyap's ‘On the Range’ tutorial series (for A-10A and A-10C).