Template:FC3StartupProcedure: Difference between revisions
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* Throttle up to max and try to stay in a straight line as you barrel down the runway. | * Throttle up to max and try to stay in a straight line as you barrel down the runway. | ||
* Pull back gently to take off. | * Pull back gently to take off. | ||
* Raise landing gears with {{Key|LCtrl}}{{Key|G}}; raise flaps with {{Key|LCtrl}}{{Key|F}}. | * Raise landing gears with {{Key|LCtrl}}{{Key|G}}; raise flaps with {{Key|LCtrl}}{{Key|F}}.<br><small>(You can generally use {{Key|G}} and {{Key|F}} to simply toggle gears and flaps, but as a rule during take-off you do not want to accidentally lower them, loose speed, wobble around, and inevitably crash into the ground, so using the specific “raise” binds is a bit safer.)</small> |
Latest revision as of 14:37, 15 February 2019
- Make sure you have loaded the correct weapons.
(This can only be done with the canopy open and engines off, press LAlt' to open the outfitting menu.) - RShiftL to turn the power on.
- LCtrlC to open or close the canopy, as needed.
- RShiftHome to start both engine at the same time.
(RShiftEnd stops both engines; RAlt/RCtrl + Home/End starts and stops the left and right engines individually.) - Wait for the engines to spool up and stabilise.
- Num+/Num- controls the throttle; increase it carefully to get going and do not go too fast.
(W controls wheel brakes; be particularly careful when turning since doing it at high speed will make you tip over, scrape your wings, catch fire, explode and — worst of all — become the subject of innumerable screen shots.) - Use Z and X to control nosewheel steering (and also rudder) to make your way to the runway and line up.
- LShiftF lowers the flaps — they should be in the middle position for takeoff.
- Throttle up to max and try to stay in a straight line as you barrel down the runway.
- Pull back gently to take off.
- Raise landing gears with LCtrlG; raise flaps with LCtrlF.
(You can generally use G and F to simply toggle gears and flaps, but as a rule during take-off you do not want to accidentally lower them, loose speed, wobble around, and inevitably crash into the ground, so using the specific “raise” binds is a bit safer.)