Airgoons
Vipergoons.jpg BMS.png
DCS.png

Digital Combat Simulator: Difference between revisions

From Airgoons
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 3: Line 3:


== The modules ==
== The modules ==
''Main article: [[DCS_Modules|DCS Modules]]
{{Main|DCS_Modules|DCS Modules}}


DCS content is divided into “modules.” There are generally four kinds: aircraft, terrain, add-ons, and campaigns. Aircraft modules are pretty much what it says on the tin: a single aircraft, occasionally with a few variants thrown in, and often accompanied by single campaign. Terrains are the world maps in which your mission take place. Add-ons are an odd mix of speciality content for specific purposes — there is no real coherent theme other than that they require some other module to really add anything useful. Campaigns, finally, are just that: a set of missions for a specific aircraft and terrain (having both as a prerequisite in order for the campaign to run).
DCS content is divided into “modules.” There are generally four kinds: aircraft, terrain, add-ons, and campaigns. Aircraft modules are pretty much what it says on the tin: a single aircraft, occasionally with a few variants thrown in, and often accompanied by single campaign. Terrains are the world maps in which your mission take place. Add-ons are an odd mix of speciality content for specific purposes — there is no real coherent theme other than that they require some other module to really add anything useful. Campaigns, finally, are just that: a set of missions for a specific aircraft and terrain (having both as a prerequisite in order for the campaign to run).

Revision as of 22:30, 26 May 2018

Freebies — what's in the box?

The free, base DCS World package comes with one full-sim aircraft module, the P-51D Mustang; one simplified-sim (“FC3-style”) aircraft, the Su-25T “Frogfoot”; and one piece of terrain, the Caucasus region.

The modules

Main article: DCS Modules

DCS content is divided into “modules.” There are generally four kinds: aircraft, terrain, add-ons, and campaigns. Aircraft modules are pretty much what it says on the tin: a single aircraft, occasionally with a few variants thrown in, and often accompanied by single campaign. Terrains are the world maps in which your mission take place. Add-ons are an odd mix of speciality content for specific purposes — there is no real coherent theme other than that they require some other module to really add anything useful. Campaigns, finally, are just that: a set of missions for a specific aircraft and terrain (having both as a prerequisite in order for the campaign to run).

The currently available modules are: