DCS Reference/Dynamic Weather: Difference between revisions
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== Pressure front parameters == | == Pressure front parameters == | ||
=== Location and size === | |||
=== Pressure difference === | |||
=== Shape === | === Shape === | ||
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==== Ellipticity ==== | ==== Ellipticity ==== | ||
==== Rotation ==== | ==== Rotation ==== | ||
== Combinations == | |||
== Specific weather patterns == | == Specific weather patterns == |
Revision as of 13:24, 25 August 2019
Tools and workflow
To create good, deliberate dynamic weather systems, you absolutely need the following:
- A good zip manipulation tool — anything that lets you seamlessly browse, extract, and add to the file structure of a zip file.
- Notepad++ or a similarly competent text editor. No, not notepad.
- A conversion tool for angles and distances (Windows 10's built-in calculator does this well enough).
- Patience.
- Patience.
- Patience.
You need these because the basic flow of weather creation is one of:
- Creating a dummy mission where you place trigger zones as a first approximation of the pressure fronts.
- Extracting the mission Lua file from the dummy .miz.
- Copying the trigger zone coordinates (and possibly sizes) to a weather Lua file.
- Optionally, for a bit more precision, editing the mission file and re-inserting it into the .miz.
- Load the weather pattern and change pressure levels to achieve the desired result.
- Preview, hate actual result.
- Start over.