Template:RussianAA: Difference between revisions
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* Turn radar ({{Key|I}} key) or electro-optical systems ({{Key|O}} key) on.<br><small>(If using the radar, you can also use {{Key|RAlt}}{{Key|I}} and {{Key|RShift}}{{Key|I}} to change the tracking mode and frequency.)</small> | |||
* Press {{Key|2}} to enter BFR master mode. | |||
* Turn radar ( | * Press {{Key|D}} to select a missile type. | ||
* Use | * Use {{Key|RShift}}{{Key|,}} and {{Key|RShift}}{{Key|/}} to shift the scan zone left or right to where you expect the target to be. | ||
* If using the radar, and based on GCI or AWACS information, use | * If using the radar, and based on GCI or AWACS information, use {{Key|RShift}}{{Key|;}} and {{Key|RShift}}{{Key|.}} to set the predicted relative altitude (in km), and {{Key|RCtrl}}{{Key|-}} and {{Key|RCtrl}}{{Key|1==}} to set the predicted range to the target.<br><small>(This both filters targets and sets the elevation of the radar antenna. Get it wrong and you will see ''nothing''.)</small> | ||
* If a potential target is detected, dotted lines will appear on the HUD — the more dots, the larger the target; the higher up on the HUD, the longer the range.<br><small>(If using the radar, IFF will also be in effect: a double line means a friendly target; a single line means enemy.)</small> | * If a potential target is detected, dotted lines will appear on the HUD — the more dots, the larger the target; the higher up on the HUD, the longer the range.<br><small>(If using the radar, IFF will also be in effect: a double line means a friendly target; a single line means enemy.)</small> | ||
* Use the | * Use the {{Key|;}}, {{Key|,}}, {{Key|.}} and {{Key|/}} keys to move the TDC over to a target. Press {{Key|Enter}} to enter single-target tracking. | ||
* On the {{{1}}} side of the HUD, bars will indicate the launch zone of the selected weapon. | * On the {{{1}}} side of the HUD, bars will indicate the launch zone of the selected weapon. | ||
* If launch parameters are met, “LA” (“ПР” in Russian cockpits) will be displayed.<br><small>(If IFF is used, launch request will be denied for any friendly targets.)</small> | * If launch parameters are met, “LA” (“ПР” in Russian cockpits) will be displayed.<br><small>(If IFF is used, launch request will be denied for any friendly targets.)</small> | ||
* Press | * Press {{Key|Space}} to fire.<br><small>(If using a semi-active radar missile like the R-27R or -ER, you must maintain STT lock-on until the target is hit.)</small> | ||
Once in the merge, you will probably want to switch to one of the close-range master modes, like longitudinal mode (press {{Key|6}} key) or HMD mode ({{Key|5}}) and use those in conjunction with the radar ({{Key|I}}) to lock and engage targets. |
Latest revision as of 05:10, 18 July 2018
- Turn radar (I key) or electro-optical systems (O key) on.
(If using the radar, you can also use RAltI and RShiftI to change the tracking mode and frequency.) - Press 2 to enter BFR master mode.
- Press D to select a missile type.
- Use RShift, and RShift/ to shift the scan zone left or right to where you expect the target to be.
- If using the radar, and based on GCI or AWACS information, use RShift; and RShift. to set the predicted relative altitude (in km), and RCtrl- and RCtrl= to set the predicted range to the target.
(This both filters targets and sets the elevation of the radar antenna. Get it wrong and you will see nothing.) - If a potential target is detected, dotted lines will appear on the HUD — the more dots, the larger the target; the higher up on the HUD, the longer the range.
(If using the radar, IFF will also be in effect: a double line means a friendly target; a single line means enemy.) - Use the ;, ,, . and / keys to move the TDC over to a target. Press Enter to enter single-target tracking.
- On the {{{1}}} side of the HUD, bars will indicate the launch zone of the selected weapon.
- If launch parameters are met, “LA” (“ПР” in Russian cockpits) will be displayed.
(If IFF is used, launch request will be denied for any friendly targets.) - Press Space to fire.
(If using a semi-active radar missile like the R-27R or -ER, you must maintain STT lock-on until the target is hit.)
Once in the merge, you will probably want to switch to one of the close-range master modes, like longitudinal mode (press 6 key) or HMD mode (5) and use those in conjunction with the radar (I) to lock and engage targets.