Talk:DCS Reference/AI Skill Levels: Difference between revisions
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(Created page with "This is the data and derived factors listed in the ''DCS World\Scripts\AI\Skill_Factors.lua'' file. {| class="wikitable" |+ Skill Factors |- ! Category !! Action !! # !! Aver...") |
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This is the data and derived factors listed in the ''DCS World\Scripts\AI\Skill_Factors.lua'' file. | This is the data and derived factors listed in the ''DCS World\Scripts\AI\Skill_Factors.lua'' file (spelling is consistent with how the parameters are named in the file). | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Category !! Action !! # !! Average !! Good !! High !! Excellent | ! Category !! Action !! # !! Average !! Good !! High !! Excellent | ||
|- | |- | ||
! rowspan="10 | Target selection and prioritization | ! rowspan="10" | Target selection and prioritization | ||
| TARGET_DISANGAGE_TEST_PROBABILITY_LEADER_FACTOR || 0 || 1 | | TARGET_DISANGAGE_TEST_PROBABILITY_LEADER_FACTOR || 0 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| TARGET_DISANGAGE_TEST_PROBABILITY_WINGMEN_FACTOR || 1 || 1 | | TARGET_DISANGAGE_TEST_PROBABILITY_WINGMEN_FACTOR || 1 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR || 2 || 1 | | TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR || 2 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR || 3 || 1 | | TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR || 3 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR || 4 || 1 | | AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR || 4 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR || 5 || 1 | | AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR || 5 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_LEADER_FACTOR || 6 || 1 | | AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_LEADER_FACTOR || 6 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_WINGMEN_FACTOR || 7 || 1 | | AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_WINGMEN_FACTOR || 7 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| TARGET_AIRDEFENCE_PROTECTION_TEST_LEADER_FACTOR || 8 || 1 | | TARGET_AIRDEFENCE_PROTECTION_TEST_LEADER_FACTOR || 8 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
| TARGET_AIRDEFENCE_PROTECTION_TEST_WINGMEN_FACTOR || 9 || 1 | | TARGET_AIRDEFENCE_PROTECTION_TEST_WINGMEN_FACTOR || 9 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
! rowspan="10" | Derived probabilities | ! rowspan="10" | Derived probabilities | ||
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| MISSILE_EVASION || 10 || FALSE || TRUE || TRUE || TRUE | | MISSILE_EVASION || 10 || FALSE || TRUE || TRUE || TRUE | ||
|- | |- | ||
| MISSILE_LAUNCH_REACTION_DELAY_FACTOR || 11 || 10 | | MISSILE_LAUNCH_REACTION_DELAY_FACTOR || 11 || 10 || 5 || 2 || 0 | ||
|- | |- | ||
! rowspan="4" | Detection | ! rowspan="4" | Detection | ||
| VISUAL_AND_OPTIC_DETECITON_DIST_FACTOR<ref name="Detection_distance">Also sets a factor of '''27''' for the “Player” and “Client” skills.</ref> || 12 || 0.55 || 0. | | VISUAL_AND_OPTIC_DETECITON_DIST_FACTOR<ref name="Detection_distance">Also sets a factor of '''27''' for the “Player” and “Client” skills.</ref> || 12 || 0.55 || 0.7 || 0.85 || 1 | ||
|- | |- | ||
| VISUAL_AND_OPTIC_DETECITON_TIME_FACTOR<ref name="Detection_time">Also sets a factor of '''1''' for the “Player” and “Client” skills.</ref> || 13 || 2 | | VISUAL_AND_OPTIC_DETECITON_TIME_FACTOR<ref name="Detection_time">Also sets a factor of '''1''' for the “Player” and “Client” skills.</ref> || 13 || 2 || 1.5 || 1.2 || 1 | ||
|- | |- | ||
| RADAR_DETECTION_TIME_TO_SCAN_PERIOD_COEFF || 14 || 4 || 3 || 2 || 1 | | RADAR_DETECTION_TIME_TO_SCAN_PERIOD_COEFF || 14 || 4 || 3 || 2 || 1 | ||
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|- | |- | ||
! Derived factors | ! Derived factors | ||
| breakaway distance || — || 1. | | breakaway distance || — || 1.6 || 1.4 || 1.2 || 1 | ||
|- | |- | ||
! rowspan="2" | Aiming | ! rowspan="2" | Aiming | ||
| WIND_PARAMS_MEASURING_ACCURACY_IN_AIMING || 20 || 0. | | WIND_PARAMS_MEASURING_ACCURACY_IN_AIMING || 20 || 0.6 || 0.4 || 0.2 || 0 | ||
|- | |- | ||
| TARGET_VELOCITY_MEASURING_ACCURACY_IN_AIMING || 21 || 0. | | TARGET_VELOCITY_MEASURING_ACCURACY_IN_AIMING || 21 || 0.6 || 0.4 || 0.2 || 0 | ||
|- | |- | ||
! rowspan="5" | Bombing | ! rowspan="5" | Bombing | ||
| BOMBING_ALONG_RUNWAY || 22 || TRUE || TRUE || TRUE || TRUE | | BOMBING_ALONG_RUNWAY || 22 || TRUE || TRUE || TRUE || TRUE | ||
|- | |- | ||
| BOMB_AIMING_ANGULAR_ERROR || 23 || 2 | | BOMB_AIMING_ANGULAR_ERROR || 23 || 2 || 1.5 || 0.7 || 0 | ||
|- | |- | ||
| STATIC_COLUMN_ATTACK || 24 || FALSE || TRUE || TRUE || TRUE | | STATIC_COLUMN_ATTACK || 24 || FALSE || TRUE || TRUE || TRUE | ||
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| MOVING_COLUMN_ATTACK || 25 || FALSE || FALSE || TRUE || TRUE | | MOVING_COLUMN_ATTACK || 25 || FALSE || FALSE || TRUE || TRUE | ||
|- | |- | ||
| COLUMN_ATTACK_REQUIRED_BOMB_QTY_CALCULATION_MAX_ERROR || 26 || 1 | | COLUMN_ATTACK_REQUIRED_BOMB_QTY_CALCULATION_MAX_ERROR || 26 || 1 || 0.6 || 0.3 || 0 | ||
|- | |- | ||
! Derived factors | ! Derived factors | ||
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| SHELL_PIERCING_CAPABILITIES_TEST_BEFORE_CANNON_ATTACK || 28 || FALSE || FALSE || TRUE || TRUE | | SHELL_PIERCING_CAPABILITIES_TEST_BEFORE_CANNON_ATTACK || 28 || FALSE || FALSE || TRUE || TRUE | ||
|- | |- | ||
| CANNON_FIRE_DISTANCE_COEFF || 29 || 0. | | CANNON_FIRE_DISTANCE_COEFF || 29 || 0.7 || 0.8 || 0.9 || 1 | ||
|- | |- | ||
| CANNON_AMMO_OPTIMAL_USING_LEVEL (0 = best; 2 = worst) || 30 || 2 || 1 || 1 || 0 | | CANNON_AMMO_OPTIMAL_USING_LEVEL (0 = best; 2 = worst) || 30 || 2 || 1 || 1 || 0 | ||
|- | |- | ||
! rowspan="3" | Rocket attack | ! rowspan="3" | Rocket attack | ||
| ROCKET_FIRE_DISTANCE_COEFF || 31 || 0. | | ROCKET_FIRE_DISTANCE_COEFF || 31 || 0.7 || 0.8 || 0.9 || 1 | ||
|- | |- | ||
| ROCKET_AIMING_ANGULAR_ERROR || 32 || 2 | | ROCKET_AIMING_ANGULAR_ERROR || 32 || 2 || 1.5 || 0.7 || 0 | ||
|- | |- | ||
| ROCKET_AMMO_OPTIMAL_AMMO_USING_LEVEL || 33 || 2 || 1 || 1 || 0 | | ROCKET_AMMO_OPTIMAL_AMMO_USING_LEVEL || 33 || 2 || 1 || 1 || 0 | ||
|- | |- | ||
! rowspan="4" | Ground target missile attack | ! rowspan="4" | Ground target missile attack | ||
| SHORT_RANGE_ASM_MAX_LAUNCH_DISTANCE_COEFF || 34 || 0. | | SHORT_RANGE_ASM_MAX_LAUNCH_DISTANCE_COEFF || 34 || 0.7 || 0.8 || 0.9 || 1 | ||
|- | |- | ||
| ATTACK_REQUIRED_MISSILES_QTY_CALCULATION || 35 || FALSE || FALSE || TRUE || TRUE | | ATTACK_REQUIRED_MISSILES_QTY_CALCULATION || 35 || FALSE || FALSE || TRUE || TRUE | ||
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| BREAKAWAY_FOR_MULTIPLE_MISSILE_ATTACK_IN_SINGLE_APPROACH || 36 || FALSE || FALSE || TRUE || TRUE | | BREAKAWAY_FOR_MULTIPLE_MISSILE_ATTACK_IN_SINGLE_APPROACH || 36 || FALSE || FALSE || TRUE || TRUE | ||
|- | |- | ||
| MISSILE_LAUNCH_MIN_INTERVAL || 37 || 10 | | MISSILE_LAUNCH_MIN_INTERVAL || 37 || 10 || 8 || 6 || 4 | ||
|- | |- | ||
! Derived factors | ! Derived factors | ||
| max launch distance (for range 1–10km) || — || 7. | | max launch distance (for range 1–10km) || — || 7.3 || 8.2 || 9.1 || 10 | ||
|- | |- | ||
! rowspan="3" | A2A Warfare | ! rowspan="3" | A2A Warfare | ||
| MULTILAUNCH_QTY || 38 || 1 || 2 || 4 || 0 | | MULTILAUNCH_QTY || 38 || 1 || 2 || 4 || 0 | ||
|- | |- | ||
| AA_MISSILE_MAX_LAUNCH_DISTANCE_COEFF || 39 || 0. | | AA_MISSILE_MAX_LAUNCH_DISTANCE_COEFF || 39 || 0.7 || 0.8 || 0.9 || 1 | ||
|- | |- | ||
| MAX_NY_RATIO || 40 || 1 | | MAX_NY_RATIO || 40 || 1 || 1 || 1 || 1 | ||
|- | |- | ||
! rowspan="3" | AI Errors | ! rowspan="3" | AI Errors | ||
| MISSING_SCALE_COEF || 41 || 0. | | MISSING_SCALE_COEF || 41 || 0.7 || 0.5 || 0.25 || 0.5 | ||
|- | |- | ||
| VULNERABLE_ZONES_SELECTION || 42 || | | VULNERABLE_ZONES_SELECTION || 42 || 0 || 0 || 0.5 || 1 | ||
|- | |- | ||
| AIMING_ERROR_FIXTURE_TIME || 43 || 10 | | AIMING_ERROR_FIXTURE_TIME || 43 || 10 || 7 || 4 || 2 | ||
|} | |} |
Latest revision as of 13:21, 21 January 2021
This is the data and derived factors listed in the DCS World\Scripts\AI\Skill_Factors.lua file (spelling is consistent with how the parameters are named in the file).
Category | Action | # | Average | Good | High | Excellent |
---|---|---|---|---|---|---|
Target selection and prioritization | TARGET_DISANGAGE_TEST_PROBABILITY_LEADER_FACTOR | 0 | 1 | 1 | 1 | 1 |
TARGET_DISANGAGE_TEST_PROBABILITY_WINGMEN_FACTOR | 1 | 1 | 1 | 1 | 1 | |
TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR | 2 | 1 | 1 | 1 | 1 | |
TARGET_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR | 3 | 1 | 1 | 1 | 1 | |
AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_LEADER_FACTOR | 4 | 1 | 1 | 1 | 1 | |
AIRDEFENCE_PRIORITIZATION_BY_TYPE_PROBABILITY_WINGMEN_FACTOR | 5 | 1 | 1 | 1 | 1 | |
AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_LEADER_FACTOR | 6 | 1 | 1 | 1 | 1 | |
AIRDEFENCE_PRIORITIZATION_BY_KILL_DIST_PROBABILITY_WINGMEN_FACTOR | 7 | 1 | 1 | 1 | 1 | |
TARGET_AIRDEFENCE_PROTECTION_TEST_LEADER_FACTOR | 8 | 1 | 1 | 1 | 1 | |
TARGET_AIRDEFENCE_PROTECTION_TEST_WINGMEN_FACTOR | 9 | 1 | 1 | 1 | 1 | |
Derived probabilities | leader present: other wingman assigned target selection probability | — | 100% | 100% | 100% | 100% |
leader not present: other wingman assigned target selection probability | — | 100% | 100% | 100% | 100% | |
leader present: target prioritisation by type probability | — | 100% | 100% | 100% | 100% | |
leader not present: target prioritisation by type probability | — | 100% | 100% | 100% | 100% | |
leader present: target prioritisation by type probability | — | 100% | 100% | 100% | 100% | |
leader not present: target prioritisation by type probability | — | 100% | 100% | 100% | 100% | |
leader present: SAM prioritisation by kill distance probability | — | 100% | 100% | 100% | 100% | |
leader not present: SAM prioritisation by kill distance probability | — | 100% | 100% | 100% | 100% | |
leader present: airdefence protection test probability | — | 100% | 100% | 100% | 100% | |
leader not present: airdefence protection test probability | — | 100% | 100% | 100% | 100% | |
Self-defence | MISSILE_EVASION | 10 | FALSE | TRUE | TRUE | TRUE |
MISSILE_LAUNCH_REACTION_DELAY_FACTOR | 11 | 10 | 5 | 2 | 0 | |
Detection | VISUAL_AND_OPTIC_DETECITON_DIST_FACTOR[1] | 12 | 0.55 | 0.7 | 0.85 | 1 |
VISUAL_AND_OPTIC_DETECITON_TIME_FACTOR[2] | 13 | 2 | 1.5 | 1.2 | 1 | |
RADAR_DETECTION_TIME_TO_SCAN_PERIOD_COEFF | 14 | 4 | 3 | 2 | 1 | |
CAN_USE_RWR | 15 | TRUE | TRUE | TRUE | TRUE | |
A2G Attacks | PATHFINDING_IN_MOUNTAIN_TERRAIN_PROBABILITY | 16 | 0% | 0% | 100% | 100% |
NON_VISIBLE_TARGET_ATTACK_WITH_UNGUIDED_WEAPON | 17 | FALSE | FALSE | TRUE | TRUE | |
MUTLIPLE_ATTACK_ON_APPROACH | 18 | FALSE | FALSE | TRUE | TRUE | |
ADDITIONAL_BREAKAWAY_DIST_PERCENT | 19 | 60% | 40% | 20% | 0% | |
Derived factors | breakaway distance | — | 1.6 | 1.4 | 1.2 | 1 |
Aiming | WIND_PARAMS_MEASURING_ACCURACY_IN_AIMING | 20 | 0.6 | 0.4 | 0.2 | 0 |
TARGET_VELOCITY_MEASURING_ACCURACY_IN_AIMING | 21 | 0.6 | 0.4 | 0.2 | 0 | |
Bombing | BOMBING_ALONG_RUNWAY | 22 | TRUE | TRUE | TRUE | TRUE |
BOMB_AIMING_ANGULAR_ERROR | 23 | 2 | 1.5 | 0.7 | 0 | |
STATIC_COLUMN_ATTACK | 24 | FALSE | TRUE | TRUE | TRUE | |
MOVING_COLUMN_ATTACK | 25 | FALSE | FALSE | TRUE | TRUE | |
COLUMN_ATTACK_REQUIRED_BOMB_QTY_CALCULATION_MAX_ERROR | 26 | 1 | 0.6 | 0.3 | 0 | |
Derived factors | column attack req bombs qty error coefficient | — | ×0–×2 | ×0.4–×1.6 | ×0.7–×1.3 | ×1 |
Cannon attack | HEAVY_ARMORED_TARGET_ATTACK_FROM_REAR_ASPECT | 27 | TRUE | FALSE | TRUE | TRUE |
SHELL_PIERCING_CAPABILITIES_TEST_BEFORE_CANNON_ATTACK | 28 | FALSE | FALSE | TRUE | TRUE | |
CANNON_FIRE_DISTANCE_COEFF | 29 | 0.7 | 0.8 | 0.9 | 1 | |
CANNON_AMMO_OPTIMAL_USING_LEVEL (0 = best; 2 = worst) | 30 | 2 | 1 | 1 | 0 | |
Rocket attack | ROCKET_FIRE_DISTANCE_COEFF | 31 | 0.7 | 0.8 | 0.9 | 1 |
ROCKET_AIMING_ANGULAR_ERROR | 32 | 2 | 1.5 | 0.7 | 0 | |
ROCKET_AMMO_OPTIMAL_AMMO_USING_LEVEL | 33 | 2 | 1 | 1 | 0 | |
Ground target missile attack | SHORT_RANGE_ASM_MAX_LAUNCH_DISTANCE_COEFF | 34 | 0.7 | 0.8 | 0.9 | 1 |
ATTACK_REQUIRED_MISSILES_QTY_CALCULATION | 35 | FALSE | FALSE | TRUE | TRUE | |
BREAKAWAY_FOR_MULTIPLE_MISSILE_ATTACK_IN_SINGLE_APPROACH | 36 | FALSE | FALSE | TRUE | TRUE | |
MISSILE_LAUNCH_MIN_INTERVAL | 37 | 10 | 8 | 6 | 4 | |
Derived factors | max launch distance (for range 1–10km) | — | 7.3 | 8.2 | 9.1 | 10 |
A2A Warfare | MULTILAUNCH_QTY | 38 | 1 | 2 | 4 | 0 |
AA_MISSILE_MAX_LAUNCH_DISTANCE_COEFF | 39 | 0.7 | 0.8 | 0.9 | 1 | |
MAX_NY_RATIO | 40 | 1 | 1 | 1 | 1 | |
AI Errors | MISSING_SCALE_COEF | 41 | 0.7 | 0.5 | 0.25 | 0.5 |
VULNERABLE_ZONES_SELECTION | 42 | 0 | 0 | 0.5 | 1 | |
AIMING_ERROR_FIXTURE_TIME | 43 | 10 | 7 | 4 | 2 |