IL-2 Tank Crew Basics for Goons
Configuration
Third Party Software
Third party tools are not necessary for all players, but can be useful for HOTAS and VR users.
- VRNeckSafer
- This tool allows VR users to have more exaggerated head movement, like TrackIR. Very useful for situational awareness in the Commander slot.
- OVGME/JSGME
- A simple mod management tool. Useful for managing startup.cfg files which have different graphics settings (i.e. for VR Aircraft, VR Tanks, and 2D Tanks).
- VoiceAttack (PAYWARE)
- May be useful for commanding your AI tank platoon in the campaigns or issuing orders to your crew. Have not experimented with this yet.
Controls
Default controls are Keyboard and Mouse. They work fairly well, but can become overwhelming in a close range firefight. I recommend using your HOTAS, especially if you are alone in your tank.
Category | IL-2 Keybinding Name | Controller | Controller Button |
---|---|---|---|
Turret | Turret Control: horizontal (direct mode) | Stick | Roll axis |
Turret | Turret Control: vertical (direct mode) | Stick | Pitch axis (forward +, rearward -) |
Turret | Machinegun: take/leave control | Stick | Paddle switch |
Gunsight | Nestle to the gunsight | Stick | Pinkie switch |
Gunsight | Gunsight range adjustment | Stick | Trim Hat down +, up - |
Gunsight | Gunsight horizontal adjustment | Stick | Trim Hat right +, left - |
Gunsight | Gunsight reset | Stick | TMS right |
Weapons | Primary fire (NOTE: Main Gun) | Stick | Trigger, second stage |
Weapons | Secondary fire (NOTE: Coaxial Machinegun) | Stick | Weapon release |
Weapons | Select ammunition | Stick | NWS/AR DISC/MSL STEP |
Crew | Switch to default position (NOTE: Driver) | Stick | CMS Up |
Crew | Switch to 1st firing point (NOTE: Gunner/Commander) | Stick | CMS Down |
Crew | Switch to 2nd firing point (NOTE: Commander/Radio Operator) | Stick | CMS Left |
Crew | Switch to 3rd firing point (NOTE: Radio Operator) | Stick | CMS Right |
Crew | Hatch open/close | Throttle | Uncage |
View | N/A | Stick | VRNeckSafer Left, Right (DMS Left, DMS Right) |
Movement | Vehicle Acceleration/Brake | Throttle | Throttle axis |
Movement | Vehicle Turn left/Turn right | Pedals | Yaw axis |
Movement | Gear limiter switch up | Throttle | COMM up (UHF) |
Movement | Gear limiter switch down | Throttle | COMM down (VHF) |
Movement | Gear limiter switch up (NOTE: alternate) | Pedals | Right brake |
Movement | Gear limiter switch down (NOTE: alternate) | Pedals | Left brake |
@TODO add control visualizations
Graphics Settings
Reference hardware for this section: i7 6700k @ 4.4 GHz, 2080ti, 16GB RAM, NVME SSD, Reverb G2
2D: 1440p, 120-144 FPS | VR: ~45 FPS
Disable Head Shake in the Camera Controls Menu
Operating the Tank
Driving - How hard could it be???
Gunnery
Recommended Loadouts
Take lots of Armor Piercing High Explosive, some High Explosive, and some of the best armor piercing rounds you can get. In the T34 1943 this is 68 APHE, 16 APCR, 16 HE.
Gunsight Adjustment
Range is controlled with the “Gunsight range adjustment†control and windage is controlled with the “Gunsight horizontal adjustment†control.
Nation | Procedure Steps |
---|---|
USSR |
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Germany |
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USA | Get Good (@TODO) |