Hurricane Mk. II: Difference between revisions
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= Important facts and figures = | = Important facts and figures = | ||
== Engine management == | == Engine management == | ||
: Climb power time limit: 1h. | :Climb power time limit: 1h. | ||
: Supercharger gear shift altitude: 13000ft. | :Supercharger gear shift altitude: 13000ft. | ||
= Flying the Hurricane = | = Flying the Hurricane = | ||
== Out of combat == | == Out of combat == |
Revision as of 08:55, 7 June 2021
Important facts and figures
Engine management
- Climb power time limit: 1h.
- Supercharger gear shift altitude: 13000ft.
Flying the Hurricane
Out of combat
Startup
- RPM 100%
- Throttle 10-15%
- Yaw trimmer strongly to the right (30-50% according to your preference)
- Begin engine startup sequence
Takeoff
- Open the radiators for the initial climb to altitude (20% in winter, 60% in summer)
- Smoothly throttle up to full power
- Takeoff speed is around 100-120mph
- Once airborne, reduce RPM and throttle until desired climb power is reached. Adjust the yaw trimmer until the slip indicator is centred.
Climb
- Pitch trim to achieve the desired attitude
- Keep an eye on your radiator temperature and adjust the radiator flaps if necessary
- Adjust the yaw trimmer until the slip indicator is centred
- Dont forget to shift your supercharger gear at 13'000ft
Cruise
- Pitch trim to achieve the desired attitude
- Keep an eye on your radiator temperature and adjust the radiator flaps if necessary
- Adjust the yaw trimmer until the slip indicator is centred
Landing
- Extend flaps below 120mph
- Landing speed is around 80mph
- After touchdown, let the plane roll for a little while before applying the brakes