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Hurricane Mk. II: Difference between revisions

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=== Weaknesses ===
=== Weaknesses ===
*Low flat out speed.
*Awful Vne.
*Awful energy retention.
*Can't prop  hang.
*Poor roll rate.
*Low ammunition (Hispanos, ShVak) / Negligible damage output (.303).
*Sub par rear visibility.


= Flying against the Hurricane =
= Flying against the Hurricane =

Revision as of 09:07, 7 June 2021

Important facts and figures

Engine management

Climb power time limit: 1h.
Combat power time limit: 5min.
Supercharger gear shift altitude: 13'000ft.
Engine water temperature must be kept between 60°C and 125°C.
Engine water temperature must be kept between 15°C and 90°C.
Automatic fuel mixture (no pilot input required).

Flying the Hurricane

Out of combat

Startup and taxi

  • RPM 100%.
  • Throttle 10-15%.
  • Yaw trimmer strongly to the right (30-50% according to your preference).
  • Begin engine startup sequence.
  • For taxiing, be aware that the tailwheel doesn't lock, and therefore the plane will need careful handling on the ground

Takeoff

  • Open the radiators for the initial climb to altitude (20% in winter, 60% in summer).
  • Smoothly throttle up to full power.
  • Takeoff speed is around 100-120mph.
  • Once airborne, reduce RPM and throttle until desired climb power is reached. Adjust the yaw trimmer until the slip indicator is centred.

Climb

  • Pitch trim to achieve the desired attitude.
  • Keep an eye on your radiator temperature and adjust the radiator flaps if necessary.
  • Adjust the yaw trimmer until the slip indicator is centred.
  • Dont forget to shift your supercharger gear at 13'000ft.

Cruise

  • Pitch trim to achieve the desired attitude.
  • Keep an eye on your radiator temperature and adjust the radiator flaps if necessary.
  • Adjust the yaw trimmer until the slip indicator is centred.

Landing

  • Extend flaps below 120mph.
  • Landing speed is around 80mph.
  • After touchdown, let the plane roll for a little while before applying the brakes.

In combat

Overall

Strengths

  • Incredible turn rate.
  • Good pitch authority.
  • Stable and easy to fly gun platform.
  • Good sutained climb rate (for it's speed).
  • Good low speed handling.
  • When equipped with Hispanos: by far the best armament of all allied planes until the Typhoon and Tempest arrive.

Weaknesses

  • Low flat out speed.
  • Awful Vne.
  • Awful energy retention.
  • Can't prop hang.
  • Poor roll rate.
  • Low ammunition (Hispanos, ShVak) / Negligible damage output (.303).
  • Sub par rear visibility.

Flying against the Hurricane

Do this

Do not do this

Modifications

Rivet counting

IRL History