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LANTIRN: Difference between revisions

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**STANDBY starts flashing, after 30 seconds OPER illuminates instead of STANDBY
**STANDBY starts flashing, after 30 seconds OPER illuminates instead of STANDBY


*LASER switch to ARM
*LASER switch to ARM, LASER ARMED illuminates
*VIDEO button from TCS to FLIR
*VIDEO button from TCS to FLIR
*TID MODE above the HCU to TV
*TID MODE above the HCU to TV
**after tpod is warmed up, and camera is unstowed




'''RIO ARMAMENT PANEL:'''<br> <sup>you can set this up while tpod is warming up</sup> [[File:Armamentpanel1.png|500x500px|frameless|right]]
'''RIO ARMAMENT PANEL:'''<br> <sup>you can set this up while tpod is warming up</sup> [[File:Armamentpanel1.png|500x500px|frameless|right]]
*WPN TYPE WHEEL: select current wepon type, for example GBU12
*WPN TYPE WHEEL: select current wepon type, for example GBU12
**(selection text is mirrored on the TID and LANTIRN feed, if youre in VR and wheel is hard to read, can be enabled in the F-14 SPECIAL SETTINGS)
**selection text is mirrored on the TID and LANTIRN feed, if youre in VR and wheel is hard to read, can be enabled in the F-14 SPECIAL SETTINGS


*DLVY MODE: STP+SGL
*DLVY MODE: STP+SGL
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*MECH FUZE: NOSE  
*MECH FUZE: NOSE  
*Select stations loaded with corresponding munitions on the store selection panel switches
*Select stations loaded with corresponding munitions on the store selection panel switches
**you can see which stores are loaded with what munitions on one of the kneeboard pages
<br>
<br>
'''LANTIRN laser code setup:'''  [[File:Binds.png|600x600px|frameless|right]]
'''LANTIRN laser code setup:'''  [[File:Binds.png|600x600px|frameless|right]]
*LANTIRN A-G mode, press the LANTIRN Mode toggle, to cycle A-A and A-G modes
*LANTIRN A-G mode, press the LANTIRN Mode toggle, to cycle A-A and A-G modes
*SLIDER to Laser to turn on laser edit mode for the S4 HAT
*SLIDER to Laser to turn on laser edit mode for the S4 HAT
*''S4'' HAT to change the laser code
*<u>''S4''</u> HAT to change the laser code
**(up and down to cycle number, right and left to switch to next and previous number)
**up and down to cycle number, right and left to switch to next and previous number


*''S4'' HAT PRESS to change AUTO and MANUAL laser modes
*<u>''S4''</u> HAT PRESS to change AUTO and MANUAL laser modes
**AUTO mode lases from TIMP (time to impact) 10 to +4 (indicated by flashing '''L''' below the tpod cross while laser is active)
**AUTO mode lases from TIMP (time to impact) 10 to +4 (indicated by flashing '''L''' below the tpod cross while laser is active)


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'''LANTIRN target acquisition:'''
'''LANTIRN target acquisition:'''
<br>
<br>
*'''S3''' HAT RIGHT (QWP+) or LEFT (QWP-) to que the pod onto the next\previous waypoint in the flight plan
*'''S3''' HAT RIGHT ('''QWP+''') or LEFT ('''QWP-''') to que the pod onto the next\previous waypoint in the flight plan
**in A-G ques onto the ground at waypoint, in A-A ques the airspace above waypoint
**in A-G ques onto the ground at waypoint, in A-A ques the airspace above waypoint
**you can set up the waypoints pre-flight, or in-flight, using the FAC\FAC-A\JTAC or the F10 map coordinates
**you can set up the waypoints pre-flight, or in-flight, using the FAC\FAC-A\JTAC or the F10 map coordinates


*''S4'' UP (QHUD\QADL) ques LANTIRN to the aircraft wings symbol on the HUD in A-G, to ADL in A-A mode
*<u>''S4''</u> UP ('''QHUD\QADL''') ques LANTIRN to the aircraft wings symbol on the HUD in A-G, to ADL in A-A mode
**if lacking waypoints or need to point the pod at something quickly
**if lacking waypoints or need to point the pod at something quickly, with help of the pilot


*''S4'' DOWN (QSNO) ques the sensor to the ground 15 NM directly in front of the aircraft along own aircraft heading
*<u>''S4''</u> DOWN ('''QSNO''') ques the sensor to the ground 15 NM directly in front of the aircraft along own aircraft heading
**when you know bearing to contacts, for scanning the area on your flight path
**when you know only bearing to ground targets, or for scanning the area on your flight path


*'''S3''' HAT DOWN (Area Track) to ground stabilize the pod after queuing, target a building or stationary target  
*'''S3''' HAT DOWN ('''Area Track''') to ground stabilize the pod after queuing, target a building or stationary target  
**(aim at the base of the unit in this mode, eg bottom of the tracks on a tank, or the laser point will be behind the unit and the bomb will go long)
**aim at the base of the unit in this mode, eg bottom of the tracks on a tank, or the laser point will be behind the unit and the bomb will go long


*'''S3''' HAT UP (Point Track) to contrast lock a specific target, or a moving target. A box will appear around the locked unit
*'''S3''' HAT UP ('''Point Track''') to contrast lock a specific target, or a moving target. A box will appear around the locked unit
*SLEW HAT to slew the pod around, can also be bound to an axis
*SLEW HAT to slew the pod around, can also be bound to an axis
*FOV button for cycling 3 zoom levels
*FOV button for cycling 3 zoom levels
*LANTIRN HALF ACTION (trigger first stage) to manually lase and get slant range to view point
*LANTIRN HALF ACTION (trigger first stage) to '''manually lase''' and get '''slant range''' to view point
**laser in dcs is a physical object (''stick'') with a length of 10NM (''nice stick bro''), be sure you're within 10nm slant range (SRA on the bottom left of lantirn feed) when bomb starts guiding on the laser
**laser in dcs is a physical object (''stick'') with a length of 10NM (''nice stick bro''), be sure you're within 10nm '''slant range''' ('''SRA''' on the bottom left of lantirn feed) when bomb starts guiding on the laser


*LANTIRN FULL ACTION (trigger second stage) to designate a target, display lantirn drop cues and designated point coordinate information
*LANTIRN FULL ACTION (trigger second stage) to '''designate''' a target, display lantirn drop cues and designated point coordinate information
**dont be shy to designate to keep awareness of the area, but keep in mind that designating again overwrites the previous point, and resets the drop cue parameters
**dont be shy to designate to keep awareness of the area, but keep in mind that designating again <u>overwrites</u> the previous point, and <u>resets the drop cue parameters</u>


*''S4'' HAT RIGHT (QDES) to que the pod to the designated point  
*<u>''S4''</u> HAT RIGHT ('''QDES''') to que the pod to the designated point  
**useful for snapping back to combat area or target if you lose tracking due to pod masking or gimbal limits
**useful for snapping back to combat area or target if you lose tracking due to pod masking or gimbal limits


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**(bottom position, will have "ORD" on the hud)
**(bottom position, will have "ORD" on the hud)
*VDI set to TV mode  
*VDI set to TV mode  
**(lets you see the lantirn video feed)
**lets you see the lantirn video feed
*Wing sweep bomb mode
*Wing sweep bomb mode
**probably optional :shrug:
**probably optional :shrug:
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<br>
<br>
[https://www.youtube.com/watch?v=R9-8UCj66Ds Full F-14 LANTIRN video guide by RedKite (YouTube)]
[https://www.youtube.com/watch?v=R9-8UCj66Ds Full F-14 LANTIRN video guide by RedKite (YouTube)]
<br>
<br>
<br>

Revision as of 15:16, 8 May 2020

LANTIRN checklist and tips WIP

Lantirn Panel.png



!!! LASER CODE ON THE BOMBS IS SET FROM THE KNEEBOARD ON THE GROUND !!!

Full F-14 LANTIRN video guide by RedKite (YouTube) - took some pictures from the video cause lazy and sleepy


RIO:
Lantirn warmup:
start this early cause it takes forever

  • ROTARY below the LANTIRN stick into PCO position (8 min warm-up)
  • STANDBY light illuminates below the LANTIRN stick post warm-up, press it to unstow the camera
    • STANDBY starts flashing, after 30 seconds OPER illuminates instead of STANDBY
  • LASER switch to ARM, LASER ARMED illuminates
  • VIDEO button from TCS to FLIR
  • TID MODE above the HCU to TV
    • after tpod is warmed up, and camera is unstowed


RIO ARMAMENT PANEL:
you can set this up while tpod is warming up

Armamentpanel1.png
  • WPN TYPE WHEEL: select current wepon type, for example GBU12
    • selection text is mirrored on the TID and LANTIRN feed, if youre in VR and wheel is hard to read, can be enabled in the F-14 SPECIAL SETTINGS
  • DLVY MODE: STP+SGL
  • ATTK MODE: MAN
  • ELEC FUZE: INST
  • MECH FUZE: NOSE
  • Select stations loaded with corresponding munitions on the store selection panel switches
    • you can see which stores are loaded with what munitions on one of the kneeboard pages


LANTIRN laser code setup:

Binds.png
  • LANTIRN A-G mode, press the LANTIRN Mode toggle, to cycle A-A and A-G modes
  • SLIDER to Laser to turn on laser edit mode for the S4 HAT
  • S4 HAT to change the laser code
    • up and down to cycle number, right and left to switch to next and previous number
  • S4 HAT PRESS to change AUTO and MANUAL laser modes
    • AUTO mode lases from TIMP (time to impact) 10 to +4 (indicated by flashing L below the tpod cross while laser is active)
  • SLIDER to Laser again, to deselect laser editing mode


LANTIRN target acquisition:

  • S3 HAT RIGHT (QWP+) or LEFT (QWP-) to que the pod onto the next\previous waypoint in the flight plan
    • in A-G ques onto the ground at waypoint, in A-A ques the airspace above waypoint
    • you can set up the waypoints pre-flight, or in-flight, using the FAC\FAC-A\JTAC or the F10 map coordinates
  • S4 UP (QHUD\QADL) ques LANTIRN to the aircraft wings symbol on the HUD in A-G, to ADL in A-A mode
    • if lacking waypoints or need to point the pod at something quickly, with help of the pilot
  • S4 DOWN (QSNO) ques the sensor to the ground 15 NM directly in front of the aircraft along own aircraft heading
    • when you know only bearing to ground targets, or for scanning the area on your flight path
  • S3 HAT DOWN (Area Track) to ground stabilize the pod after queuing, target a building or stationary target
    • aim at the base of the unit in this mode, eg bottom of the tracks on a tank, or the laser point will be behind the unit and the bomb will go long
  • S3 HAT UP (Point Track) to contrast lock a specific target, or a moving target. A box will appear around the locked unit
  • SLEW HAT to slew the pod around, can also be bound to an axis
  • FOV button for cycling 3 zoom levels
  • LANTIRN HALF ACTION (trigger first stage) to manually lase and get slant range to view point
    • laser in dcs is a physical object (stick) with a length of 10NM (nice stick bro), be sure you're within 10nm slant range (SRA on the bottom left of lantirn feed) when bomb starts guiding on the laser
  • LANTIRN FULL ACTION (trigger second stage) to designate a target, display lantirn drop cues and designated point coordinate information
    • dont be shy to designate to keep awareness of the area, but keep in mind that designating again overwrites the previous point, and resets the drop cue parameters
  • S4 HAT RIGHT (QDES) to que the pod to the designated point
    • useful for snapping back to combat area or target if you lose tracking due to pod masking or gimbal limits
  • LASER LATCH button will keep the laser on until you press the HALF ACTION to cancel it
    • useful for buddy lasing and not having to hold the trigger for 5 minutes



Pilot:

Lantirn.png


prep:

  • A-G master mode
  • Master Arm on
  • Weapon Selector to off
    • (bottom position, will have "ORD" on the hud)
  • VDI set to TV mode
    • lets you see the lantirn video feed
  • Wing sweep bomb mode
    • probably optional :shrug:


drop:
after your rio confirms that target is designated and cues are valid

  • fly the lantirn drop cues on the VDI and drop the bomb manually by pressing the pickle button
    • bearing to target is displayed on top of the VDI LANTIRN feed by a horizontal line, with own bearing on top, and target deviation below (L 060 means you need to turn 60 degrees left)
    • bomb fall line on the right, with two dashes at the bottom, a falling dash on the line and TREL (time to release) countdown, drop when the fall line dash reaches two dashes





Full F-14 LANTIRN video guide by RedKite (YouTube)