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Do it here.
<big>'''LANTIRN checklist and tips'''</big>  WIP
<br>
<br>
 
<u>'''!!! LASER CODE ON THE BOMBS IS SET FROM THE KNEEBOARD ON THE GROUND !!!'''</u>
<br>
<br>
<br>
 
'''<big>RIO:</big>'''
<br>
 
'''Lantirn warmup:'''
<br>
<sup>start this early cause it takes forever</sup>
*ROTARY below the LANTIRN stick into PCO position (8 min warm-up)
*STANDBY light illuminates below the LANTIRN stick post warm-up, press it to unstow the camera
**STANDBY starts flashing, after 30 seconds OPER illuminates instead of STANDBY
 
*LASER switch to ARM
*VIDEO button from TCS to FLIR
*TID MODE above the HCU to TV
 
 
'''RIO ARMAMENT PANEL:'''<br>
<sup>you can set this up while tpod is warming up</sup>
*WPN TYPE WHEEL: select current wepon type, for example GBU12
**(selection text is mirrored on the TID and LANTIRN feed, if youre in VR and wheel is hard to read)
 
*DLVY MODE: STP+SGL
*ATTK MODE: MAN
*ELEC FUZE: INST
*MECH FUZE: NOSE
*Select stations loaded with corresponding munitions on the store selection panel switches
<br>
'''LANTIRN laser code setup:'''
*LANTIRN A-G mode
*SLIDER to Laser to turn on laser edit mode for the S4 HAT
*''S4'' HAT to change the laser code
**(up and down to cycle number, right and left to switch to next and previous number)
 
*''S4'' HAT PRESS to change AUTO and MANUAL laser modes
**AUTO mode lases from TIMP (time to impact) 10 to +4 (indicated by flashing '''L''' below the tpod cross while laser is active)
 
*SLIDER to Laser again, to deselect laser editing mode
<br>
'''LANTIRN target acquisition:'''
<br>
*'''S3''' HAT RIGHT (QWP+) or LEFT (QWP-) to que the pod onto the next\previous waypoint in the flight plan
**you can set up the waypoints pre-flight, or in-flight, using the FAC\FAC-A\JTAC or the F10 map coordinates
 
*''S4'' UP (QHUD) ques LANTIRN to the flight path marker, ADL in A-A mode
**if lacking waypoints or need to point the pod at something quickly
 
*''S4'' DOWN (QSNO) ques snowplow mode, pointing the pod below the nose of the aircraft
**when you know bearing to contacts, for scanning the area on your flight path
 
*'''S3''' HAT DOWN (Area Track) to ground stabilize the pod after queuing, target a building or stationary target
**(aim at the base of the unit in this mode, eg bottom of the tracks on a tank, or the laser point will be behind the unit and the bomb will go long)
 
*'''S3''' HAT UP (Point Track) to contrast lock a specific target, or a moving target. A box will appear around the locked unit
*SLEW HAT to slew the pod around, can also be bound to an axis
*FOV button for cycling 3 zoom levels
*LANTIRN HALF ACTION (trigger first stage) to manually lase and get slant range to view point
**laser in dcs is a physical object (''stick'') with a length of 10NM (''nice stick bro''), be sure you're within 10nm slant range when bomb starts guiding on the laser
 
*LANTIRN FULL ACTION (trigger second stage) to designate a target, display lantirn drop cues and designated point coordinate information
**dont be shy to designate to keep awareness of the area, but keep in mind that designating again overwrites the previous point, and resets the drop cue parameters
 
*''S4'' HAT RIGHT (QDES) to que the pod to the designated point
**useful for snapping back to combat area or target if you lose tracking due to pod masking or gimbal limits
 
*LASER LATCH button will keep the laser on until you press the HALF ACTION to cancel it
**useful for buddy lasing and not having to hold the trigger for 5 minutes
 
 
 
 
<big>'''Pilot:'''</big>
<br>
'''prep:'''
*A-G master mode
*Master Arm on
*Weapon Selector to off
**(bottom position, will have "ORD" on the hud)
*VDI set to TV mode
**(lets you see the lantirn video feed)
*Wing sweep bomb mode
**probably optional :shrug:
 
*fly the lantirn drop cues on the VDI and drop the bomb manually by pressing the pickle button
**bearing to target is displayed on top of the VDI LANTIRN feed by a horizontal line, with own bearing on top, and target deviation below (L 060 means you need to turn 60 degrees left)
**bomb fall line on the right, with two dashes at the bottom, a falling dash on the line and TREL (time to release) countdown, drop when the fall line dash reaches two dashes

Revision as of 01:52, 8 May 2020

LANTIRN checklist and tips WIP

!!! LASER CODE ON THE BOMBS IS SET FROM THE KNEEBOARD ON THE GROUND !!!


RIO:

Lantirn warmup:
start this early cause it takes forever

  • ROTARY below the LANTIRN stick into PCO position (8 min warm-up)
  • STANDBY light illuminates below the LANTIRN stick post warm-up, press it to unstow the camera
    • STANDBY starts flashing, after 30 seconds OPER illuminates instead of STANDBY
  • LASER switch to ARM
  • VIDEO button from TCS to FLIR
  • TID MODE above the HCU to TV


RIO ARMAMENT PANEL:
you can set this up while tpod is warming up

  • WPN TYPE WHEEL: select current wepon type, for example GBU12
    • (selection text is mirrored on the TID and LANTIRN feed, if youre in VR and wheel is hard to read)
  • DLVY MODE: STP+SGL
  • ATTK MODE: MAN
  • ELEC FUZE: INST
  • MECH FUZE: NOSE
  • Select stations loaded with corresponding munitions on the store selection panel switches


LANTIRN laser code setup:

  • LANTIRN A-G mode
  • SLIDER to Laser to turn on laser edit mode for the S4 HAT
  • S4 HAT to change the laser code
    • (up and down to cycle number, right and left to switch to next and previous number)
  • S4 HAT PRESS to change AUTO and MANUAL laser modes
    • AUTO mode lases from TIMP (time to impact) 10 to +4 (indicated by flashing L below the tpod cross while laser is active)
  • SLIDER to Laser again, to deselect laser editing mode


LANTIRN target acquisition:

  • S3 HAT RIGHT (QWP+) or LEFT (QWP-) to que the pod onto the next\previous waypoint in the flight plan
    • you can set up the waypoints pre-flight, or in-flight, using the FAC\FAC-A\JTAC or the F10 map coordinates
  • S4 UP (QHUD) ques LANTIRN to the flight path marker, ADL in A-A mode
    • if lacking waypoints or need to point the pod at something quickly
  • S4 DOWN (QSNO) ques snowplow mode, pointing the pod below the nose of the aircraft
    • when you know bearing to contacts, for scanning the area on your flight path
  • S3 HAT DOWN (Area Track) to ground stabilize the pod after queuing, target a building or stationary target
    • (aim at the base of the unit in this mode, eg bottom of the tracks on a tank, or the laser point will be behind the unit and the bomb will go long)
  • S3 HAT UP (Point Track) to contrast lock a specific target, or a moving target. A box will appear around the locked unit
  • SLEW HAT to slew the pod around, can also be bound to an axis
  • FOV button for cycling 3 zoom levels
  • LANTIRN HALF ACTION (trigger first stage) to manually lase and get slant range to view point
    • laser in dcs is a physical object (stick) with a length of 10NM (nice stick bro), be sure you're within 10nm slant range when bomb starts guiding on the laser
  • LANTIRN FULL ACTION (trigger second stage) to designate a target, display lantirn drop cues and designated point coordinate information
    • dont be shy to designate to keep awareness of the area, but keep in mind that designating again overwrites the previous point, and resets the drop cue parameters
  • S4 HAT RIGHT (QDES) to que the pod to the designated point
    • useful for snapping back to combat area or target if you lose tracking due to pod masking or gimbal limits
  • LASER LATCH button will keep the laser on until you press the HALF ACTION to cancel it
    • useful for buddy lasing and not having to hold the trigger for 5 minutes



Pilot:
prep:

  • A-G master mode
  • Master Arm on
  • Weapon Selector to off
    • (bottom position, will have "ORD" on the hud)
  • VDI set to TV mode
    • (lets you see the lantirn video feed)
  • Wing sweep bomb mode
    • probably optional :shrug:
  • fly the lantirn drop cues on the VDI and drop the bomb manually by pressing the pickle button
    • bearing to target is displayed on top of the VDI LANTIRN feed by a horizontal line, with own bearing on top, and target deviation below (L 060 means you need to turn 60 degrees left)
    • bomb fall line on the right, with two dashes at the bottom, a falling dash on the line and TREL (time to release) countdown, drop when the fall line dash reaches two dashes